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Home > Computers > Computer Graphics > Introducing Maya 6: 3D for Beginners
Introducing Maya 6: 3D for Beginners
by Derakhshani, Dariush
 
 
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Introducing Maya 6: 3D for Beginners
"""If you're just beginning to dive into the world of 3D, this is the book for you.""
—Animation Magazine

Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brilliant digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes.

Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 6: 3D for Beginners is the ideal initiation to 3D and Maya. Written explicitly for the Maya novice, the easy-to-grasp text offers a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and full-color insert.

Enter a New Dimension

  • Get a solid grasp of the core Maya and 3D
  • Learn to navigate the new Maya 6 interface
  • Experiment with Maya modeling
  • Explore the basics of NURBS, polygons, and subdivision surfaces
  • Discover the nuances of shading and texturing
  • Try your hand at animation
  • Get a feel for Maya lighting, rendering, and dynamics
  • Find out how to use Maya and Photoshop in unison

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. "



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Title of ebook: Introducing Maya 6: 3D for Beginners
ISBN: 9780470113233
parent-ISBN: 9780782143539
Publisher: Sybex
Internet download file size: 27835 kb
Pages: 384
Published: 09-2006
Released online for download: 09-18-2006
Author of eBook: Derakhshani, Dariush
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Introducing Maya 6

3D for Beginners

Chapter One

Introduction to Computer Graphics and 3D

Throughout this book you'll learn how to work with the tools and techniques that Maya software offers. This chapter will prepare you for the hands-on study that follows by introducing the most important computer graphics (CG) concepts and the roles they will play in your Maya work. You'll begin with the most important concept that learning how to work with Maya is a process of learning how to channel the artist within. Topics include:

* Embrace the Art

* CG

* The Stages of Production

* The CG Production Workflow

* Core Concepts

* Basic Film Concepts

Embrace the Art

Art, in many instances, requires transcendence of its medium; it speaks of its own accord. Learning to look past what you're working with and seeing what you're working for is key to learning CG art.

As you begin learning 3D with Maya, you acquire a new language, a new communicat ... read full excerpt from Introducing Maya 6: 3D for Beginners ebook



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