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Home > Computers > Computer Graphics > Digital Photography for 3D Imaging and Animation
Digital Photography for 3D Imaging and Animation
by Ablan, Dan
 
 
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Digital Photography for 3D Imaging and Animation
Transform Your 3D Projects with Your Own Digital Photographs

Enhance your 3D animation by adding photographs that you've composed, lit, and shot specifically for use in your 3D projects. This practical and easy-to-follow book will show you how. Even if you have limited experience, the tips and ideas you'll find will soon have you creating quality photographs for use throughout the 3D workflow. From the mechanics of megapixels to the tricks of lighting to the art of finding the best images to shoot, you'll gain control and learn valuable professional techniques that will transform your designs.

  • Explore camera angles, lighting, and more from a 3D perspective
  • Create textures, backgrounds, and 3D image models with your photographs
  • Notice details, find the right subjects, and learn photographic best practices
  • Master the mechanics of f-stops, apertures, and lenses for 3D
  • Apply digital photographic quality to your rendered 3D images
  • Use high-dynamic-range (HDR) imaging for advanced 3D lighting

No special software required. The instructions in this book apply to most popular 3D applications.

  • Recognize useful real-world scenes and photographs with 3D in mind
  • Use stills more effectively for texture, background, and reference
  • Shoot and assemble complete 3D environments

Companion DVD with Video Training!

See how to incorporate photographs into your 3D projects with more than two hours of video training provided on DVD. You'll also find valuable tools, including:

  • Over a hundred digital images for your use, royalty-free, from the author
  • Valuable software including LightWave 3D(r) demo version, Maya(r) 7 Personal Learning Edition, 3ds Max(r) 9 evaluation version, Adobe(r) Photoshop(r) CS2 tryout version, and photo-to-3D plug-ins

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



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Title of ebook: Digital Photography for 3D Imaging and Animation
ISBN: 9780470165980
parent-ISBN: 9780470095836
Publisher: Sybex
Internet download file size: 27687 kb
Pages: 314
Published: 03-2007
Released online for download: 03-07-2007
Author of eBook: Ablan, Dan
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Digital Photography for 3D Imaging and Animation


Chapter One

Photography and 3D

It wasn't too long ago that film, television, computers, and animation were completely separate entities. Each of these is an art form in its own right. Today, as you look to professional production companies, or even the home computer, all of these entities are wrapped up into one, thanks to the advances in computer technology.

Early Imaging

People have been trying to understand and record light for more than 2000 years. As early as the fourth and fifth centuries B.C., Greek and Chinese philosophers discussed the basic principles of optics. Today we still apply the principles they learned.

In the early ninth century, the Muslim astronomer and mathematician Ibn Alhaytham invented the camera. In fact, the word camera as we know it comes from the Arabic word kamra, which translates to the word room. After being adopted into Latin, the word became camera and then camera obscura, which means dark room.

A camera works on two basic principles, ... read full excerpt from Digital Photography for 3D Imaging and Animation ebook



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