Introducing Maya 2008
Chapter One
Introduction to Computer
Graphics and 3D
This book is intended to introduce you to the workings of 3D animation
(called computer graphics, or CG) with one of the most popular programs on the market,
Autodesk's Maya. It will introduce you to a lot of the features and capabilities with the
hope of energizing you to further study. The best way to study for almost anything is to
practice. Prepare to go through exercises in this book, but also try to think of exercises and
projects that can take you further in the learning process. A book or class or video can take
you only so far; the rest is up to you. Imagination and exploration will serve you well.
Throughout this book you'll learn how to work with Maya tools and techniques. This
chapter will prepare you for the hands-on study that follows by introducing the most
important CG concepts and the roles they will play in your Maya work. The most important
concept when you are learning how to work with Maya is learning how you work as
an artist. If you have a basic understanding of the methodology and terms of compu ... read full excerpt from Introducing Maya 2008 ebook