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3ds Max 2010 Bible
3ds Max 2010 Bible
by Murdock, Kelly L.
 
 
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3ds Max 2010 Bible

Covers both 3ds Max 2010 and 3ds Max 2010 Design

Hands down, the best book on 3ds Max around

Whether you're a novice eager to get started or a full-fledged animator seeking new ways to dazzle, the new edition of this perennial hot seller is the perfect 3ds Max book for you. It's crammed with the very latest features, professional techniques, and over 150 step-by-step tutorials that will build skills and spark your creativity. Don't miss the colorful insert, which showcases the work of cutting-edge 3D artists and is sure to inspire you.

  • Do freeform sculpting with the new Graphite Modeling Tools
  • Use the new Material Explorer interface to quick-navigate material hierarchies

  • Discover viewport exposure control, ambient occlusion, and soft shadows

  • Add multiple sound tracks to your scene with the ProSound features

  • Quickly find mesh problems with the xView display options

  • Paint directly on models in the new Viewport Canvas mode

What's on the DVD?

You'll find before-and-after example files for every tutorial in the book, as well as:

  • Unique models and textures you can customize for your own designs
  • A searchable full-color PDF of the book

System Requirements: See the DVD appendix for details and complete system requirements.

Also in the Book

  • A 16-page full-color insert highlighting cutting-edge work from 3ds Max artists

Animate a space scene

Paint models in the viewport

View models with soft shadows



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Title of ebook: 3ds Max 2010 Bible
ISBN: 9780470543443
parent-ISBN: 9780470471913
Publisher: John Wiley & Sons
Internet download file size: 27194 kb
Pages: 1296
Published: 07-2009
Released online for download: 07-08-2009
Author of eBook: Murdock, Kelly L.
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3ds Max 2010 Bible


Chapter One

Exploring the Max Interface

IN THIS CHAPTER

Learning the interface elements

Previewing the menu commands

Becoming familiar with the toolbars

Using the Command Panel

Examining the Lower Interface Bar

Interacting with the interface

Getting help

Well, here we are again with a new version of Max, and the first question on the minds of existing users is "Did the interface change?" The answer is a happy "very little." Most serious users would rather go through root canal surgery than have their user interface (UI) change, and Autodesk has learned and respected this valued opinion by keeping the interface changes to a minimum.

As you look around the new interface, you'll see that everything is still there but that Max has a few new additions. You may find yourself saying, as you navigate the interface, "Where did that come from?" But, just like encountering a new house in your neighborhood, over time you'll become accustomed to the addition and may even meet some new friends.

Why is the software int ... read full excerpt from 3ds Max 2010 Bible ebook



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