Dungeons & Dragons For Dummies
Chapter One
Preparing for
Adventure
In This Chapter
* Exploring the origins and objectives of Dungeons & Dragons
* Looking at the components of the game
* Explaining role of the Dungeon Master
* Examining the things you need to play
* Understanding the different expressions of the game
* Joining a 1st-level game
Everyone played make-believe during childhood. Whether you played
cops and robbers, cowboys and Indians, superheroes, or firefighters, you
opened up your imagination and pretended to be something other than yourself.
Dungeons & Dragons is a game of the imagination, a roleplaying game
where players take on the roles of amazing heroes in a medieval fantasy setting.
It's just like make-believe, only more sophisticated, grown up, and fun.
D&D gives form and structure to your imagination, creating a leisure activity
that's more interactive and open-ended than any movie, novel, or computer
game.
The backdrop for D&D is a mythological world of fairy tales, epic adventures,
and monsters, where heroes gain power and magic to win against all kinds of
challenges and villains. This backdrop ow ... read full excerpt from Dungeons & Dragons For Dummies ebook