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Home > Computers > Computer Graphics > Matchmoving: The Invisible Art of Camera Tracking
Matchmoving: The Invisible Art of Camera Tracking
by Dobbert, Tim
 
 
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Matchmoving: The Invisible Art of Camera Tracking
"Master the Art and Science of Matchmoving

Written by a matchmoving expert, this book is much more than a technical primer. It helps you think like a pro so that you can find the right solution for your matchmoves, no matter how tricky. You'll also find coverage of tasks that commonly go hand-in-hand with matchmoving, along with advice on the contributions you can make on the set of a live-action shoot. Whether you're a student or professional, Matchmoving: The Invisible Art of Camera Tracking gives you the knowledge and perspective you need to quickly and successfully solve every matchmove.

Coverage includes:

  • Understanding how matchmove programs work
  • Perspective matching
  • Getting optimal 2D tracking data
  • Calibrating/solving cameras
  • Using automatic tracking
  • Fitting matchmoves into a CG set
  • Mastering matchamation techniques
  • Modeling from matchmoves
  • Troubleshooting bad matchmoves
  • Multi-purposing matchmove data
"


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Title of ebook: Matchmoving: The Invisible Art of Camera Tracking
ISBN: 9780782150735
parent-ISBN: 9780782144031
Publisher: Sybex
Internet download file size: 6612 kb
Pages: 288
Published: 07-2006
Released online for download: 07-14-2006
Author of eBook: Dobbert, Tim
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Matchmoving


Chapter One

The Basics of Matchmoving

Anytime a computer-generated (CG) element needs to be placed into a live-action sequence or vice versa, a matchmove is required. But what exactly is matchmoving?

Matchmoving is the process of matching CG elements into live-action footage. As a result, it's a crucial part of many visual effects shots. Despite its importance, it is completely invisible in the final shot-that is, if it's done right.

In this chapter, I explain the key steps involved in a matchmove and how matchmovers work with the rest of the visual effects team. I've also included a tutorial that is designed to help you get comfortable working with cameras and perspective.

A Typical Matchmove

In order to better understand what matchmovers do, let's consider a typical visual effects shot. The director has called for a CG creature to crash out of window of a building and run across the street and into an alley. Because the monster will need to interact with the window, the visual effects supervisor decides that in addition to the monster, the window-shattering effect should also be done in the computer.

On the day of shooting, the director makes artistic decisions as to ... read full excerpt from Matchmoving: The Invisible Art of Camera Tracking ebook



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