As a marine of Wardhaven, Kris Longknife has a lot to live up to and a lot to prove in the long-running struggle between her powerful family, a highly defensive-and offensive-Earth, and the hundreds of warring colonies. But an ill-conceived attack is bringing the war close to home and putting Kris's life on the line. Now she has only one choice: certain death on the front lines of rim space-or mutiny.
A search for her lost friend leads the female space warrior into a galactic hellhole with no way out.
Kris Longknife is back - and ready for battle. Kris Longknife has been given her first independent command in the very remote system of Chance, an assignment that's as much exile as promotion. But Kris isn't on the job long when she captures pirates hiding the location of an uncharted and unpopulated planet of miraculous technology.
You can't keep a good woman down-Kris Longknife returns. Once again Kris finds herself caught in the crosshairs of unknown enemies who want her dead. Factions, both legitimate and underground, vie for control of the planet New Eden. And someone is taking advantage of the chaos to unleash a personal vendetta against Kris.
Kris Longknife has been assigned to The Wasp, the best warship beyond the Rim of Human Space. But while hunting for pirates, Kris stumbles upon something. It's a plan to kill one of the members of the aristocratic Peterwald family'and the would-be killers are setting her up as the assassin.