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Home > Computers > Computers General & Other > Programming Video Games for the Evil Genius-eBook
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Programming Video Games for the Evil Genius

IF EVIL'S YOUR NAME,THEN THESE ARE YOUR GAMES!

Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.

  • Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
  • Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
  • An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
  • Removes the frustration-factor-all the parts you need are listed, along with sources

Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:

  • Radical Racing
  • Screen Skier
  • Whack an Evil Genius
  • Tic-Tac-Toe Boxing
  • Snake Pit
  • Space Destroyers
  • Bomb Diffuser
  • Trapper
  • Oiram
  • Java Man
  • Memory
  • Ian Says
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Title of ebook: Programming Video Games for the Evil Genius
ISBN: 9780071643535
Publisher: McGraw-Hill/TAB Electronics
Internet download file size: 7125 kb
Pages: 319
Released online for download: 02-20-2008
Author of eBook: Cinnamon, Ian


Avg. Customer Review: 5 out of 5 stars
Number Of Comments: 1
3 of 6 people found the following eBook review helpful:
5 out of 5 stars 2 04/27/2008
Reviewer: david lee from New York
I happen to have come across this book by accident - but I have not stopped using it for 4 weeks. There are many games (8) divided into several segments. The clever thing is that is provides line-by-line code with key variations. For anyone who wants to develop basic game play with key Java skills this book is OUTSTANDING! I have several other programming books but this is at the top of my list.
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