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Runemarks
By: Joanne Harris , Natalie Pope BoyceeBook Publisher: Random House
Imprint: Random House Children's Books
Format: ePub Encrypted (DRM)
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Seven o’clock on a Monday morning, five hundred years after the end of the world, and goblins had been at the cellar again. . . . Not that anyone would admit it was goblins. In Maddy Smith’s world, order rules. Chaos, old gods, fairies, goblins, magic, glamours–all of these were supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived. The “ruinmark” she was born with on her palm proves it–and makes the other villagers fearful that she is a witch (though helpful in dealing with the goblins-in-the-cellar problem). But the mysterious traveler One-Eye sees Maddy’s mark not as a defect, but as a destiny. And Maddy will need every scrap of forbidden magic One-Eye can teach her if she is to survive that destiny.
From the Hardcover edition.
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| Title of eBook: Runemarks | |
| Release Date: 01-08-2008 | |
| Allowed Countries (hover) | |
| Publisher: Random House Children's Books |
This eBook download is available in the following formats:
| Parent title | Runemarks |
|---|---|
| Encrypted (DRM) | Yes |
| SKU | 9780375849480 |
| File size | 1674 |
| Internet Security | n/a |
| Printing | Not allowed |
| Copying | Not allowed |
| Read aloud | No Sys requirements Download reader |
| Devices | Samsung Tablet, Apple Ipad & Iphone, Barnes & Noble Nook, Kobo eReader, Aluratek Libre, Iliad, Nokia, Blackberry, Hanlin |
| Note | ePub, short for electronic publication is one of our favorites and should be yours for a couple of reasons. ePub offers reflowable text giving you flexibility to manipulate how the content is presented. Moreover, lots of cool features are now being developed for the reader like advanced video and audio. ePub is now an industry standard, so all of the "non-propreitary" hardware manufacturers are now supporting it. |
Runemarks
Chapter One
Seven o'clock on a Monday morning, five hundred years after the End of the World, and goblins had been at the cellar again. Mrs. Scattergood-the landlady at the Seven Sleepers Inn-swore it was rats, but Maddy Smith knew better. Only goblins could have burrowed into the brick-lined floor, and besides, as far as she knew, rats didn't drink ale.
But she also knew that in the village of Malbry-as in the whole of the Strond Valley-certain things were never discussed, and that included anything curious, uncanny, or unnatural in any way. To be imaginative was considered almost as bad as giving oneself airs, and even dreams were hated and feared, for it was through dreams (or so the Good Book said) that the Seer-folk had crossed over from Chaos, and it was in Dream that the power of the Faerie remained, awaiting its chance to re-enter the world.
And so the folk of Malbry made every effort never to dream. They slept on boards instead of mattresses, avoided heavy evening meals, and as for telling bedtime tales-well. The children of Malbry were far more likely to hear about the martyrdom of St. Sepulchre or the latest Cleansings from World's End than tales of magic or of World Below. Which is not to say that magic didn't happen. In fact, over the past fourteen years the village of Malbry had witnessed more magic in one way or another than anyplace in the Middle Worlds.
That was Maddy's fault, of course. Maddy Smith was a dreamer, a teller of tales, and worse, and as such, she was used to being blamed for anything irregular that happened in the village. If a bottle of beer fell off a shelf, if the cat got into the creamery, if Adam Scattergood threw a stone at a stray dog and









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