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Sempf, Bill C# 2010 All-in-One For Dummies eBook

C# 2010 All-in-One For Dummies

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eBook Publisher: John Wiley & Sons
Imprint: For Dummies

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A logical, straightforward approach to learning the C# language

C# is a complicated programming language for building .NET-connected software for Microsoft Windows, the Web, and a wide range of devices. The friendly All-in-One For Dummies format is a perfect way to present it. Each minibook is a self-contained package of necessary information, making it easy to find what you're looking for.

Upgrades in C# 2010 include the ability to build Windows 7 applications and compatibility with Python and Ruby. C# is a somewhat complex programming language for building .NET-connected software for Microsoft Windows, the Web, and other devices Beginning C# programmers will appreciate how the All-in-One format breaks the topic into minibooks, each one addressing a key body of information Minibooks include creating your first C# program, Windows 7 programming, basic C# programming, object-based programming, object-oriented programming, Windows programming with C# and Visual Studio, and debugging Companion Web site includes all sample code

Beginning C# programmers will find C# 2010 All-in-One For Dummies explains a complicated topic in an easy, understandable way.

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Title of Computers eBook: C# 2010 All-in-One For Dummies
Release Date: 04-01-2010
Publisher: For Dummies

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Parent title C# 2010 All-in-One For Dummies
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C# 2010 All-in-One For Dummies


Chapter One

Programming Dynamically!

In This Chapter

  Understanding dynamic typing

  Defining variables

  Putting dynamic to use

  Making static operations dynamic

For many years, I thought that dynamic programming referred to being really flashy and flamboyant while writing code. So, I started wearing Hawaiian shirts and singing loudly.

Later, I found out this isn't the case.

Dynamic programming is another one of those buzzwords that really doesn't have a clear definition. At its loosest, it means developing something in such a way that the program makes more decisions about the way it runs while running, rather than when you compile it.

Scripting languages are a great example of this. When you write something in VBScript, you don't compile it at all - all of the decisions are made at runtime. Ruby is another good example: Most of the time, an entire program can just be typed into a command prompt and run right from there.

There are examples that are not so good - like VB Classic. Remember the Variant type? You could declare a variable to be Variant and VB wouldn't decide what it was supposed to be for real until the program ran. In the best of cases, this added immense flexibility to the language. In the worst of cases, you got Type Mismatch errors at runtime.

REMEMBER

To give a concrete example, when you declare a variable in a dynamically typed language, you don't have to say what type you are making that variable. The compiler will just figure it out for you. In a static language, like C# 3.0, you do have to say what type you are

...

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