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Fitzek, Frank H. P. Qt for Symbian eBook

Qt for Symbian

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eBook Publisher: John Wiley & Sons
Imprint: John Wiley & Sons

Format: Adobe Encrypted (DRM)


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Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout. A bible for all beginners it covers topics such as: Installing the developer platform / SDK Explaining the basic Qt environment The extension of Qt for Symbian modules o Communication o Sensors o Etc Simple examples for Qt for Symbian This Nokia-endorsed primer written by developers involved in the new release of Qt will ultimately save you costs, development resources, and will help you get to market faster!

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Title of Computers eBook: Qt for Symbian
Release Date: 05-05-2010
Publisher: John Wiley & Sons

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Parent title Qt for Symbian
Encrypted (DRM) Yes
SKU 9780470682739
File size 3025
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Qt for Symbian


Chapter One

Introduction and Motivation

Frank H.P. Fitzek, Tony Torp and Tommi Mikkonen

This chapter gives a short introduction to and motivation for the bundling of Qt and the Symbian platform. It will underline the importance of mobile developers in the mobile communication ecosystem and why they should choose Qt for Symbian. The chapter also explains the reasoning why Qt for Symbian is an interesting solution for a wide range of mobile developers - from rookies to experts - using the full functionality of the Symbian platform and enjoying the easy programming style of Qt in combination with its cross-platform capabilities.

1.1 The Importance of Mobile Developers

It was at end of the 1990s when mobile phones had become so popular that the question was posed: what will come after mobile voice services? At this time, only a small number of mobile phones were programmable and so it was up to the network and service operators to think about the next killer application - a reflection of the misunderstanding that a single application could attract as much attention as was gained previously by the mobile voice service. It took a while to appreciate that, not a single application, but a large number of heterogeneous applications, such as gaming, utilities, health services and others, would be the only viable solution to attract more customers. Furthermore, there was a common understanding across mobile manufacturers that the creators of the new and appealing services might not just be the network or service operators in collaboration with the mobile manufacturers, but that most of the services could be created by the mobile user. Or,

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